Curve sketching is one of the most visual skills in IGCSE Maths. Follow these eight steps every time and you'll never miss a key feature again.
The Eight Steps
Identify the Type of Function
Recognise what kind of curve you're dealing with before doing anything else.
- Linear
y = mx + c→ straight line - Quadratic
y = ax² + bx + c→ parabola - Cubic
y = ax³ + …→ S-shaped curve - Reciprocal
y = k/x→ hyperbola with asymptotes - Exponential
y = aˣ→ rapid growth or decay
Find the Y-intercept
Set x = 0 and solve for y. This gives you the point where the curve crosses the vertical axis.
Find the X-intercepts (Roots)
Set y = 0 and solve for x.
- For quadratics: factorise, use the quadratic formula, or complete the square
- The number of roots tells you how many times the curve crosses the x-axis
Find the Vertex or Turning Point
For quadratics y = ax² + bx + c:
- Use
x = −b ÷ 2ato find the x-coordinate - Substitute back to find the y-coordinate
- If a > 0 → U-shaped (minimum point)
- If a < 0 → ∩-shaped (maximum point)
Check for Symmetry
Quadratics are symmetrical about the vertical line through their turning point. Reciprocal graphs are symmetrical about y = x and y = −x.
Identify Asymptotes
- For
y = k/x: asymptotes arex = 0andy = 0(the axes) - For
y = aˣ: asymptote isy = 0(the x-axis)
Consider the Behaviour at Extremes
Think about what happens as x → very large or very small (very negative). Does the curve rise or fall? This helps you draw the "tails" of the curve correctly.
Plot Key Points & Sketch
Mark all intercepts and turning points on your axes, then join them with a smooth curve — not straight lines between dots! Make sure the shape matches the function type you identified in Step 1.
Quick Reference Table
| Function | Shape | Key Features |
|---|---|---|
| y = ax² + bx + c | Parabola | 1 turning point, line of symmetry |
| y = ax³ | Cubic | Passes through origin, S-shape |
| y = k/x | Hyperbola | Two branches, two asymptotes |
| y = aˣ | Exponential | Always positive, y-intercept at (0, 1) |
✏️ Top Tips for the Exam
- Always label intercepts, turning points, and asymptotes with their coordinates.
- Use a ruler for axes only — the curve itself should be freehand and smooth.
- Double-check your intercepts by substituting back into the equation.